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FREE Free AI Police Response for QBCore
Overview

Free AI Police Response

This script rewrites the base GTA V police dispatch and wanted system into something that actually fits an RP server. It was built for small QBCore servers where a full roster of player police is not realistic, so the AI fills the gap and steps aside when real officers log in. Every value sits in a commented config, so you can tune it to be softer than vanilla or far more brutal.

How it behaves

  • AI police can be set to only respond when player police are offline, or when fewer than X officers are on duty.
  • Players holding a police job can be flagged as immune to wanted levels, optionally only while on duty.
  • Wanted stars can be cancelled automatically when a player is dying or in last stand.

Units and jurisdictions

  • Custom units per zone: Los Santos, Paleto Bay, Sandy Shores, and Countryside each get their own roster.
  • Each unit has a spawn chance weighting and a minimum wanted level, so riot and FBI units come in heavy at higher stars while regular patrol still shows up.
  • Every unit has its own configurable ped list, so you can swap models without touching code.
  • Custom, randomized loadouts per unit, each weapon carrying its own spawn chance.

Air support

  • Police helicopters spawn at higher wanted levels, defaulted to 4 stars instead of 3.
  • Military helicopters and planes can spawn when the player is in the air themselves.
  • Ground, helicopter, and air units all have separate counts, spawn distances, and cleanup timers.

Chase logic

  • Evasion times per wanted level are fully configurable.
  • Police scale per player: two wanted players in the same car pull double the response, four pull quadruple.
  • Units spawn server-side and their network IDs are handed back to the requesting client, so they sync properly across everyone and you will see AI chasing other players.
  • Distance culling is set high so units keep working from far away.
  • Stolen police vehicles will not despawn while a player is inside them, so a mid-chase carjack sticks.
  • Dead and far-away units clear on separate timers per unit type, freeing slots for the next wave.

Exports

exports['fenix-police']:ApplyWantedLevel(wantedLevelHere) -- adds 1 to 5 stars to the current wanted level
exports['fenix-police']:SetWantedLevel(wantedLevelHere)   -- sets wanted to this value if higher than current

Requirements

QBCore is used for notifications, counting on-duty police, a nearby-vehicle check, and the isDying / inLastStand hooks. The dependency can be stripped out if you swap the vehicle check for the native and drop the notification and last-stand logic.

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About this FiveM script

Free AI Police Response for QBCore is a premium FiveM script for qbcore servers. It’s part of the Marketplace catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Marketplace ships with lifetime updates, secure payments by Tebex, and a ticket system for technical support.

Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.