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$10.00 KuzQuality Placeable & Throwable Inventory Items
Overview

KuzQuality Placeable & Throwable Items

Placeable items lets your players drop any inventory item into the world as a physical object. Drugs stop being an invisible weight in a slot and become bricks in the bed of a lifted pickup. If a patrol car pulls up behind that truck, the run just got a lot more interesting.

Each item can be given its own model, and anything without a defined model falls back to a generic prop so every inventory item is placeable.

Items can be dropped, given, placed, transported, and thrown. You can add a Place option into your inventory UI, but it isn't required, the script ships with its own placement menu on F4 by default.

Persistent items

  • Anything placed on the ground is saved to the database and respawns after a server restart.

Store placeable items in any vehicle

  • Stash items inside a vehicle's trunk. A custom algorithm predicts trunk dimensions so players can't clip props through the shell or exploit oversized loads.
  • Items stay attached to the vehicle while it drives, and fall out when the vehicle flips.
  • Transporting a stack of weapons in the back of an SUV becomes a decision, not a menu action. What can people see through the windows?

Features

  • ESX, QBCore, Qbox and ox_inventory support
  • Highly optimized code
  • Extreme configurability, you can change the entire look and feel of the script
  • Placed items save and respawn after restarts
  • Place any item in the game
  • Optional qb-target, qtarget and ox_target support
  • Plug-and-play with Quasar qs-inventory
  • Place items on vehicles and inside trunks
  • Items stay attached to the vehicle
  • Not abusable, the entire logic is server sided
  • Smooth, clean placement method
  • Per-item model definitions with fallback models for everything else
  • Items fall out of vehicles when flipped
  • Real-time sync between players
  • Metadata saved when using qb-inventory
  • Items can be thrown

ox_inventory integration

When paired with ox_inventory you can run any framework underneath, and you unlock extra behaviour:

  • Item metadata is preserved when placing
  • Metadata survives server restarts
  • Framework agnostic, ox_inventory is the only hard requirement
  • Adding a placeable item to ox_inventory is a small config edit

A Place option can also be wired into non ox_inventory UIs.

Compatibility

  • ESX
  • QBCore
  • Qbox

Runs cleanly on QBCore or ESX out of the box. All framework and dependency code is fully editable, so custom inventory or framework setups are straightforward to adapt.

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About this FiveM script

KuzQuality Placeable & Throwable Inventory Items is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Marketplace catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Marketplace ships with lifetime updates, secure payments by Tebex, and a ticket system for technical support.

Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.