Advanced Money Laundering by Lation
XP-driven money wash with negotiations and a warehouse endgame
Lation Scripts focuses on the small loops that give players something to do between calls and heists. The current catalog is two scripts, Metal Detecting and Money Laundering, and both run on ESX, QBCore and Qbox.
Lation Scripts is a small FiveM catalog with a clear focus. Instead of building yet another core framework or a fifty-in-one bundle, the shop keeps to two dedicated side activities: Metal Detecting and Money Laundering. Both target the same problem, which is what your players actually do when nobody is running a heist or a call.
If your server already has jobs sorted and you want to add loops that fill quiet hours, this is the kind of catalog to look at. Metal Detecting gives players a reason to wander the map with a purpose that is not tied to a job center. Money Laundering plugs into the criminal side of the economy and gives dirty cash somewhere to go, which is a gap on a lot of servers where robbery scripts pay out clean money by default.
The two releases sit at opposite ends of the risk curve. One is a calm, exploration-driven activity that anyone can pick up. The other is criminal, and it fits into economies where illegal earnings need a route back into legit spending. Together they cover two very different kinds of downtime.
Lation's style is single-purpose scripts that do one thing and stay focused. There is no attempt to bundle inventory, HUDs or job management into the same drop. Each release owns its loop and leaves the rest of the server alone.
Metal Detecting is the exploration release. Players take out a detector, sweep the ground, and dig up what they find. It is the kind of activity that gives a solo player something to do on a quiet night without needing a group or a queued job.
Money Laundering handles the other side of the economy. Servers that lean into robbery, drugs and heist content often end up with a wallet problem, where players earn cash from crime but spend it like a paycheck. A laundering script is the missing link between illegal earnings and legit purchases, and it also opens the door for police-side gameplay around tracking dirty money.
Both scripts read like they were built by someone who has actually played on a busy roleplay server, not by someone pushing out a generic bundle. The catalog is small on purpose. Each release gets the attention it needs instead of being one of forty half-finished ideas.
Everything Lation ships supports the three frameworks that cover most of the scene: ESX, QBCore and Qbox. If your server runs on any of those, both scripts are a straight fit. There is no separate build to hunt down or a stripped-down version for one framework versus another.
Install is the usual FiveM flow. Drop the resource into your resources folder, add it to your server.cfg, restart, and edit the config to match your economy. Because the scope of each script is narrow, the config file is not a maze. You are mostly tuning payouts, item names and locations to fit what your server already uses.
Framework touch points stay in the parts you would expect: player money, inventory and notifications. If your inventory is one of the common ones already tied into ESX, QBCore or Qbox, wiring these scripts into it is not going to eat your afternoon.
Buying through this shop keeps things simple. Payment goes through and the file lands in your account instantly, so you can be testing on a dev server the same evening you decide to add the activity. There is no waiting on a manual approval or an off-platform DM.
Your purchase history lives in one place, which matters when you own scripts from a dozen different creators and cannot remember where each invoice went. Version updates from Lation come through the same account, so a re-download is a click, not a hunt through old emails.
If Metal Detecting or Money Laundering is a gap on your server, the two Lation releases are a low-effort way to fill it. They are focused, they run on the frameworks most servers already use, and they slot into an existing economy without asking you to tear anything out.
Both current releases run on ESX, QBCore and Qbox. That covers the frameworks the majority of active servers use, so most owners will not need to do compatibility work before dropping either script in.
Metal Detecting is a solo exploration activity. Players take a detector out into the world, sweep for buried objects and dig up what the ping finds. It is aimed at giving your server a low-key loop that runs outside of any organised job or call.
Money Laundering is the criminal counterpart in the catalog. It gives dirty cash a route back into the legit economy, which fixes the common problem where robbery and drug scripts pay out clean money by default. It also creates a natural target for police-side interference.
Standard FiveM install. Drop the resource, add it to server.cfg, restart, and edit the config to match your economy. Because each script has a narrow scope, the config is not overwhelming, and you can be live on a dev server the same evening.
They hook into the money and inventory calls your framework already exposes, so on a standard ESX, QBCore or Qbox setup they sit alongside your existing jobs without stepping on them. If you run a common inventory tied into your framework, wiring in is quick.
If your server needs a calm activity for solo players and quiet hours, start with Metal Detecting. If your economy is heavy on crime and dirty cash is piling up in player wallets, Money Laundering is the more useful drop to add first.
Yes. Your purchase lives on your account, so when Lation ships a new version you can pull the latest file from the same order page. There is no need to dig through emails or chase a separate delivery channel.