Rope Pull Vault Heist
Tow the vault out with a strong car, ropes synced for everyone
RAINMAD's line of FiveM scripts is heavy on heists, robberies and gang systems, with a side of PvE through the Zombies & Dungeon event. Physics work shows up more than once, most obviously in the rope pull vault and the networked ropes on tow truck missions. All of it targets ESX, QBCore and Qbox, and several of the releases are free.
Tow the vault out with a strong car, ropes synced for everyone
Weld the keypad, clear the rooms, wake the resident
Track a marked car by digiscanner, then strip it for parts
Free co-op barge heist for the K4MB1 barge MLO
Rope towing that every player on the server sees and hears
Put a price on a player's head, collect on the kill
Antizin pauses the horde, Adrenalin brings it right back
Declare wars, hold turf, collect tribute from local businesses
RAINMAD's shelf is a mix of paid heist and robbery scripts and a handful of free drops that made the name. If you have run an ESX or QBCore server for a while you have probably seen the Bounty Board or the Chopshop show up in someone's resources folder, or watched a clip of the rope pull vault on Twitter.
The catalog leans hard into content players actually do on a roleplay server. Vaults, chop shops, house robberies, gang wars and a zombie event system that pulls players out of the usual criminal loop. The technical choices do a lot of the marketing on their own. Networked ropes on the tow truck missions, physics driven rope pulls on the vault, and gang territory logic that plays with more than two crews at a time.
The Most Advanced House Robbery ships with a proper interior loop rather than a one tap search animation. The Rope Pull Vault Heist uses actual rope physics for the door pull, which is unusual in a scene where most vault jobs stop at cracking a keypad. The Tow Truck Missions with Networked Ropes make the rope visible to every player nearby, not just the driver, so passengers and passersby see the same thing.
The gang content sits in the same territory as some of the bigger NoPixel style gang scripts but priced for a normal server. Gang Territory, Gang Wars and more! covers zone capture, wars between crews and the map plumbing to run several gangs against each other without turning every fight into a two crew slugfest.
Zombies & Dungeon Event System is the odd one on the shelf and the reason a lot of servers pick RAINMAD up. It gives a PvE event that can drop into a normal city server without rebuilding the mode as a survival server. Waves, a dungeon layout and loot, running on top of the same framework everything else uses.
The free tier is real, not a stripped demo. FREE Bounty Board, FREE Big Barge Heist and FREE Most Advanced Chopshop by RainMad are full scripts. They are useful drops on their own and they are the reason the paid catalog gets a hearing in the first place.
Everything on the RAINMAD shelf targets ESX, QBCore and Qbox. Most releases advertise all three in the same build, so switching frameworks does not mean rebuying the script. Config files carry the framework flag along with the usual item names, payouts and cooldown windows, and the ox_lib and ox_inventory shape that most modern servers have standardised on is well supported through those config points.
Installation follows the standard pattern of dropping the resource into your resources folder and ensuring it in server.cfg. Read the config before your first restart, especially for anything with loot tables or gang zone coordinates, because the defaults sit in Los Santos and will need moving if your server runs a custom map.
Buying through this shop keeps the flow simple. Order, get the Tebex license and download link the same way you would direct from the creator, and skip the discovery step of finding the right store in the first place. Support, updates and escrow status all sit with RAINMAD on Tebex, so nothing changes about how the script behaves on your server.
The reason to pick RAINMAD in particular is the combination of the free tier and the physics work. You can run the Bounty Board, the Chopshop and the Big Barge Heist on your server without paying, see how the code behaves, and then decide whether the Vault Heist, the Zombies & Dungeon system or the gang wars pack are worth the money for your setup.
The current catalog targets ESX, QBCore and Qbox. Most releases ship all three in the same build, controlled through a framework flag in the config file. You do not need to rebuy when you swap frameworks later.
Yes. FREE Bounty Board, FREE Big Barge Heist and FREE Most Advanced Chopshop are full working scripts, not stripped demos. You install them through Tebex the same way you would install a paid resource.
It uses actual rope physics for the vault door pull instead of stopping at a keypad minigame. Players attach the rope to a vehicle, drive off and physically rip the door open. It plays as a set piece rather than another lockpick loop.
Yes, it is built as a drop in event rather than a full survival gamemode. You keep your regular ESX or QBCore economy and jobs, and the event runs on top with its own waves, dungeon layout and loot. Config lets you schedule it or trigger it manually.
Yes. The zone capture and gang war logic is built for multi crew servers, not a duel between two fixed gangs. You add crews through the config and each one gets its own territory ownership and war state.
Most paid releases are escrow protected through Tebex, which is standard for scripts at this end of the market. Config files, language files and public hooks are still exposed for edits. Check the individual product page for exactly what is left open.
RAINMAD ships updates and support directly through Tebex and their own Discord. Buying here gives you the same license and download you would get direct from the creator, so nothing changes about how updates reach your server.