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$20.00 Zombies & Dungeon Event System
Overview

Zombies & Dungeon Event System

A standalone zombie and dungeon system for FiveM. Authorized players trigger a zombie event with the /startZombieEvent command, or you can make zombies permanent from the configuration.

Zombie Events

  • Zombies spawn per client, so every player sees their own horde instead of networked peds.
  • All zombies use realistic zombie sound effects through the original game natives.
  • The config lets you mark areas where zombies will never spawn.

Loot and Rarity

Kill a zombie and loot it. You set the reward money and items yourself, and a rarity system covers every category, so items, weapons and money each get their own rarity. Auto-loot hands out rewards automatically. Disable it and players press a key to take their loot instead.

Antizin and Adrenalin

Two special item zombies change how an event plays out:

  • Antizin: disables zombie spawns for a set period of time.
  • Adrenalin: cancels the Antizin effect and brings the horde back.

Dungeon Raids

The dungeon event opens with 3 dungeon key items. Fight through the zombies, break the walls down with your weapons, and reach the biggest boss at the end. The dungeon uses the same reward system as the zombies, and the boss reward has its own rarity setting.

Performance and Integrations

  • Runs at 0.00 to 0.01ms while idle.
  • Official support for ox_target, ox_inventory, qb-target, qb-inventory and qs-inventory. New ones can be added.
  • Open source, with editable_client, editable_server and functions files open for notifications and many other edits.

Dependencies

  • ESX or QBCore (all versions supported).
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About this FiveM script

Zombies & Dungeon Event System is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Marketplace catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Marketplace ships with lifetime updates, secure payments by Tebex, and a ticket system for technical support.

Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.