ProdigyRP 2.0 Target UI for ox_target
A 1:1 ProdigyRP 2.0 target rebuild on ox_target
A complete cocaine production loop for FiveM, from picking leaves in the field to bagging finished powder. Compatible with ESX, Qbox and QBCore, and works with ox_contextmenu (ox_lib), qb-menu, nh-context, ox_target, qtarget, qb-target and others.
Players start in a cocaine leaf field and gather leaves by hand. Once someone has 25 leaves, they can drop a pile. Any player can walk up and set that pile on fire. After mulching the pile and sprinkling cement over it, a configurable timer starts. When it finishes, the cocaine is extracted from the cemented leaves.
Using a cocaine baggy triggers a speed boost so players run faster. The effect is configurable.
Admin commands return info on every spawned pile and let staff delete unwanted ones. The built-in admin menu shows all active piles in real time, with options to delete, teleport to them and more.
Piles can only be built on specific materials, not anywhere on the map. Blacklist zones stop any processing action from being performed inside them.
Every feature is exposed in a single config file.
Idle at 0.00ms.
Free Cocaine Processing Script is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Marketplace catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Marketplace ships with lifetime updates, secure payments by Tebex, and a ticket system for technical support.
Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.