Pickle’s Police Job | In-Game Creator
Build, manage, and run every department directly in-game.
ESX is still the framework most FiveM roleplay servers run, and this page collects paid scripts built for it. Everything here targets es_extended, with ESX Legacy and oxmysql as the baseline, and product pages list dependencies like ox_lib or ox_inventory before checkout.
Build, manage, and run every department directly in-game.
Persistent physical items: place, transport, and throw anything.
Statebag-synced bodybags that survive a script restart mid-scene
Branching tech trees turn crafting into real server progression
Standalone offroad physics that punish wrong-vehicle terrain choices
Tag fleeing vehicles with a dart and track them live
Spray text and images on any GTA V surface
Multi-framework crafting with unlimited recipes and locations
Tune, modify, and customize vehicles at Benny's Motorworks
NoPixel-style appearance system with outfits, jobs, and tattoos
Realistic surgery gameplay with training mode and rewards
Drop an undercover light on any roofed vehicle, no per-car setup
Drop a crafting table anywhere and level each skill separately
Direct Tebex checkout with instant in-game redemption.
Runs at 0.00ms on foot and 0.01ms while driving
Admin-built PvP zones with configurable loot and rewards
Build unlimited workshops with real-time mods, repairs, and crafting
Pre-balanced ESX Legacy server with premium roleplay scripts included.
Lightweight server-side anticheat that blocks exploits without bloating performance
Drift smoke every player on the server can see
In-game ticket management for ESX and QBCore servers
Hot brakes glow red and lose their stopping power
An addon weapon that briefly paralyses anyone caught in the spray
More FiveM roleplay servers run ESX than anything else, which is why most script developers build for es_extended first and port to other frameworks later. That head start cuts both ways. The ESX catalog is the deepest in the scene, but it is also full of abandoned resources written for ESX 1.1 that throw errors the moment you load them into ESX Legacy. This category exists to sort that out. Every listing here is a paid ESX script with a maintained release, a stated framework version, and a product page that tells you what it needs before you check out.
The range covers the systems a roleplay server actually runs on. Job scripts with bossmenus and society accounts. Heists that stage police response instead of spawning a bag of cash next to the player. Drug loops with processing steps and dirty money that has to be washed. Beyond those you will find HUDs, multicharacter, garages, player owned dealerships and admin panels. Some listings are escrow protected through the cfx keymaster, others ship fully open source, and each product page says which.
Everything in this category targets es_extended, and each product page states the minimum version it was tested on, almost always ESX Legacy with oxmysql. Where a script needs ox_lib, ox_inventory or ox_target, the dependency sits at the top of the listing so you are not discovering it in a console error at 2am. A number of scripts also include a QBCore bridge. If the page does not mention one, assume ESX only.
Installation follows the usual pattern. Drop the resource into your resources folder, run the included SQL file against your database, add the ensure line to server.cfg below es_extended and its dependencies, then restart. Escrow assets transfer through keymaster to your cfx account after purchase. Most scripts here are genuinely drag-and-drop if your server already runs the ox stack, and the ones that need item entries or job rows added by hand say so in their docs.
We run ESX servers ourselves, so listings get loaded onto a live ESX Legacy build before they go up, not just skimmed for screenshots. Product pages carry the details that actually decide a purchase: dependencies, escrow status, supported inventories, and resmon under load where the developer provides it. Files and keys deliver instantly after checkout and updates are included for as long as the developer maintains the script. If something conflicts with your stack, support means a real answer from someone who has debugged an ESX server before, not a canned reply pointing you back at the docs you already read.
Yes. Every listing states the es_extended version it was tested on, and the standard target is ESX Legacy with oxmysql. If a script also supports older ESX builds, the product page says so.
Not by default. Some developers include a QBCore bridge, and where one exists it is listed on the product page. If no bridge is mentioned, treat the script as ESX only.
Only when the product page lists it as a dependency. Many item-based scripts support both ox_inventory and the stock ESX inventory, with a config toggle to pick between them. Check the requirements section before buying.
Escrow scripts are encrypted through the cfx keymaster, so core files stay locked while configs remain editable. Open source scripts give you full access to every file. Pick open source if you plan heavy customisation, escrow is fine if you only need config changes.
Drop the resource into your resources folder, run the included SQL file, and add the ensure line to server.cfg below es_extended and any listed dependencies. Escrow purchases transfer to your cfx account through keymaster. Most scripts here take minutes to set up if your server already runs oxmysql.
Where the developer publishes resmon numbers, the product page shows them, including figures under load rather than just idle. As a rule of thumb, a script sitting at 0.00ms idle and staying under a few hundredths of a millisecond in use is safe for a full server.
Yes, updates are included with your purchase. es_extended and ox_lib change over time, so we favour developers with an active changelog. New versions download from your account, or through keymaster for escrow assets.